Posts tagged ‘XCode’
Testing iOS Apps on Hardware Devices
Deploying Apps directly to devices
One of the trickier parts of doing iOS development is registering your device (iPad, iPhone, or iPod) with Apple so that you can test an app on that device. This process is called creating a provisioning profile. You can follow either the Apple guide or the Xamarin guide for doing this, but I’m writing my own guide because things didn’t go very smoothly for me while following either of theirs. (Although the Xamarin guide was easier to understand.)
I’m doing iOS development using Xamarin Studio, but the process for creating a provisioning profile is essentially the same if you are doing development with Xcode.
(more…)
Why my next PC will be a Mac!
The first computer I programmed was a DEC PDP 11. That was way back in 1977 when I was a senior in high school. Since then, I’ve used a lot of different computers and operating systems: UNIX (and a variety of its offshoots), VMS, CPM, DOS and Windows. Did you notice there was one I didn’t mention?
The first Mac I saw was the original one. I was an Electrical Engineering student at the time and it didn’t seem to be good for much besides writing term papers with nice fonts. It just couldn’t do the stuff I needed to do- like run MathCad or the Borland Turbo Pascal IDE. As time went on I developed an aversion to the seemingly snobby cultishness of Apple and its devotees. It seemed to me that if you used a Mac, you would have to buy a black turtle-neck, promise to never use any of the evil software from Redmond, and bow and pray toward Cupertino 5 times a day.
But, (more…)